#!/usr/bin/env python3

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# Author: Beck Chen, Mark Moll

from sys import argv, stdout
from os.path import basename, splitext
from math import cos, sin, atan2, pi, ceil
import matplotlib.pyplot as plt
import matplotlib.animation as animation

targetFrameRate = 30 # desired number of frames per second
speedUp = 1.
# the parameters will be read from file
sideLength = 0
shipRadius = 0
kouleRadius = 0
propagationStepSize = 0
shipAcceleration = 0
shipRotVel = 0
shipDelta = 0
shipEps = 0

fig = plt.figure(figsize=(6, 6))
ax = plt.axes(xlim=(0, 1), ylim=(0, 1))
fig.subplots_adjust(left=0, bottom=0, right=1, top=1, wspace=None, hspace=None)
handle, = ax.plot([], [])
path = None

def normalizeAngle(theta):
    if theta < -pi:
        return theta + 2. * pi
    if theta > pi:
        return theta - 2. * pi
    return theta

def plotShip(x, u):
    pos = (x[0], x[1])
    theta = x[4]
    (cs, ss) = (shipRadius*cos(theta), shipRadius * sin(theta))
    v = [u[0] - x[2], u[1] - x[3]]
    deltaTheta = normalizeAngle(atan2(v[1], v[0]) - theta)
    if v[0]*v[0] + v[1]*v[1] >= shipDelta * shipDelta:
        if abs(deltaTheta) < shipEps:
            # accelerate forward, draw thruster on the back
            ax.add_patch(plt.Circle((pos[0] - cs, pos[1] - ss), .3 * shipRadius, color="red"))
        elif deltaTheta > 0:
            # rotate counterclockwise, draw thruster on right side
            ax.add_patch(plt.Circle((pos[0] + ss, pos[1] - cs), .3 * shipRadius, color="red"))
        else:
            # rotate clockwise, draw thruster on left side
            ax.add_patch(plt.Circle((pos[0] - ss, pos[1] + cs), .3 * shipRadius, color="red"))
    # draw ship
    ax.add_patch(plt.Circle(x[:2], shipRadius, color="yellow"))
    # draw two blue "eyes"
    ax.add_patch(plt.Circle((pos[0] + .7*shipRadius*cos(theta + .75), \
        pos[1] + .7*shipRadius*sin(theta + .75)), .2 * shipRadius, color="blue"))
    ax.add_patch(plt.Circle((pos[0] + .7*shipRadius*cos(theta - .75), \
        pos[1] + .7*shipRadius*sin(theta - .75)), .2 * shipRadius, color="blue"))

def plotKoules(state):
    numKoules = int(len(state)/4)
    for i in range(numKoules):
        ax.add_patch(plt.Circle((state[4 * i], state[4 * i + 1]), kouleRadius, color="red"))

def plotSystem(index):
    ax.clear()
    ax.add_patch(plt.Rectangle((0, 0), 1, 1, color='black'))
    plotKoules(path[index][5:-3])
    plotShip(path[index][0:5], path[index][-3:])
    if index % 10 == 0:
        stdout.write('.')
        stdout.flush()
    return handle,

def makeMovie(fname):
    with open(fname, 'r') as f:
        global sideLength, shipRadius, kouleRadius, propagationStepSize, shipAcceleration, \
            shipRotVel, shipDelta, shipEps, path
        sideLength, shipRadius, kouleRadius, propagationStepSize, shipAcceleration, \
            shipRotVel, shipDelta, shipEps = [float(x) for x in next(f).split()]
        path = [[float(x) for x in line.split(' ')] for line in f]
        if not path:
            print('Error: %s contains no solution path' % fname)
            return
        step = int(ceil(speedUp / (propagationStepSize * targetFrameRate)))
        path = path[0:len(path):step]
        print('Creating a movie with %d frames...' % len(path))
        print('Printing a \'.\' for every 10th frame:')
        ani = animation.FuncAnimation(fig, plotSystem, frames=len(path), \
            interval=1000. / step, blit=True)
        (base, _) = splitext(basename(fname))
        outfname = base + '.mp4'
        ani.save(outfname, bitrate=300, fps=targetFrameRate)
        print('')

if __name__ == '__main__':
    if len(argv) == 1:
        print('Usage: KoulesPlayback.py <filename> [<filename2> ...]')
    else:
        for trajectory_file in argv[1:]:
            makeMovie(trajectory_file)
